Roswell, 1947 - Unreal 4 Environment

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Detail lighting.

Detail lighting.

An environment created in Unreal Engine on and off for about two months. I had always wanted to make a gas station environment, and when I came up with the Roswell UFO crash theme, I felt that I could tell a story with the environment as well.

Many thanks to everyone who has given feedback and shared their knowledge; My teacher Pontus Karlsson, my awesome classmates at Futuregames and the folks on the Dinusty's Empire Discord channel.

If you have any questions or feedback, please feel free to reach out to me! Thanks for watching!